I seek to apply my adaptive skills in web development, graphic design, and project management to a position in a creative, client-centric environment. I enjoy contributing to a team, as well as working independently. Throughout my professional career, I have demonstrated a proven track record as a quick learner with attention to detail, robust creativity, and a strong work ethic.

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I am currently an undergraduate student at Boise State University, completing my final credits toward a bachelor's degree in Games, Interactive Media, and Mobile (GIMM) with a minor in Visual Arts. GIMM is a program that focuses on teaching students how to utilize modern technology. As a student in this program, I have expanded my knowledge of game, web, and mobile development through numerous endeavors with faculty and fellow students.

I am self-motivated, proactive, and able to work alone with little or no supervision or as part of a dedicated team. I have excellent written and verbal communication skills which allow me to establish a vision and outline strategies for achieving objectives. I am highly organized, detail-oriented, and possess excellent time management and problem-solving skills. Shown below is a skill bar that reflects my confidence in different applications and programming languages.

Programming Proficiency

HTML - 90%
CSS - 90%
Javascript - 80%
C# - 70%
Swift - 65%
SQL - 65%

Application Proficiency

Adobe Creative Cloud (e.g. Photoshop, Illustrator, After Effects, etc.) - 90%
Visual Studio/Visual Studio Code - 90%
Blender/Autodesk Maya - 80%
Unity - 80%
WordPress - 80%
Github - 70%



Boise State University (Boise, Idaho)

2020 - Present (anticipated graduation May 2024)

Pursuing a bachelor's degree in Games, Interactive Media, and Mobile (GIMM) with a minor in Visual Arts.

Relevant Coursework:

  • Game Development
  • 3D Animation/Design
  • Web Development
  • Mobile Application Development
Western Oregon University (Monmouth, Oregon)

2018 - 2020

Previously pursued a bachelor's degree in Visual Communication Design, but decided to transfer to Boise State University.

Relevant Coursework:

  • Graphic Design
  • Printmaking
  • Branding Strategies
  • Marketing Communications

Work Experience

Graphic/Web Designer

Verandah Sportswear

(August 2023 - Present)

In this role, I engaged directly with clients, utilizing my expertise as a graphic designer and Shopify developer to craft visually compelling online storefronts. Additionally, I implemented cohesive visual branding strategies, ensuring consistency and resonance across all digital touchpoints to elevate their brand identity.

Freelance Graphic Designer

(May 2022 - Present)

Worked directly with clients to develop and deliver branding, package design, marketing collateral, and other custom design projects.

Coordinator Assistant

Boise State University: Student Equity Center

(Apr. 2022 - May 2023)

Managed Wordpress website and social media, applied design principles to match BSU branding, built easy-to-access website for users that showcases department events, news, and online forms.


I began my experience with graphic design back in high school and I have had a strong passion for it ever since. With graphic design, I do a lot of digital art for fun, but I would say that my main focus, professionally, leans toward logo design. I have had a lot of experience with creating logos not only in my GIMM courses, but I have also had first-hand experience working with a client and generating logos for them. My favorite part of doing graphic design is the freedom that comes with it as it allows you to have everything at your fingertips at all times, allowing for the possibility of creation to be endless.

208 Toys Show/Fandom Faire: Logo/Print Designs

During the summer of 2022, I was reached out to by a local brand in Idaho known as 208 Toys to help create logos and graphics for their first toy...

IPPC/RX Logo Design

In 2023, I was connected with a non-profit organization known as the Idaho Hunger Relief Task Force which has a group of sub-organizations such as the...

Branding/Services Packet for Adam Giles

Crafting brand/services packet, I showcased my personal brand, which seamlessly merges graphic/web design expertise with strategic brand consultancy. This comprehensive packet served as...

Custom Embroidery Design: Liffey

In a custom embroidery design project, I collaborated closely with a client who sought numerous edits to ensure their vision was realized. Through multiple iterations and sketch phases...


Before my time in the GIMM program, I had minimal experience with web development, but over the years I have continued to expand my knowledge on the matter. I have been able to do so through numerous projects both in and outside the classroom. My favorite part of doing web development is front-end as it allows me to be creative in organizing layouts and generating themes.

The Collectible Catalog: Application Programming Interface (API)

In my Collectible Encyclopedia, I created a database using phpAdmin that stored 50+ plus collectibles that I currently own. With this project, users could access the database through the main...

Innovative Construction Group: Shopify Merch Store

Creating a custom Shopify store for a construction group, I tailored the platform to showcase their branded merchandise while incorporating a passcode-protected admin section...

My Comic Book Collection: A Data Visualization Project

As mentioned in the title, this project dealt with analyzing my comic book collection and looking at the value of a specific series. The goal of this project was to demonstrate the difference in monetary value when it...

Adam Giles Portfolio Website

Currently, this portfolio website is one of the most recent projects that I have done with web development and one that is still a work in progress. For this activity...


The first video game that I ever played was a first-person shooter known as “Halo 2” and compared to now, I have played hundreds of video games that vary in genres. Something that has always drawn me to video games is both the visuals and the storytelling. I feel that these components can make or break a game. When joining GIMM, I knew that this was where I wanted my focus to be, but this program has opened my eyes to so much more. Throughout this major, I have been able to get hands-on experience with those components of visuals and storytelling, but I have also learned how to also code video games.

Janitorial Justice VR

“Janitorial Justice” is a virtual reality game that is currently in development. The main focus of this game is to engage players in both a cleaning simulator and a combat-filled game. The story involves the player being a janitor in a superhero-filled city, so your job...

Janitorial Justice: 3D Asset/Gameplay Showreel

“With "Janitorial Justice" being a VR title, 3D assets needed to be made for players to interact with or view through the surrounding scenery. Assets shown were created within Blender. Linked below is a showreel video demonstrating the assets created, along with demo gameplay.

PrinterPARtner: Augmented Reality Experience

“Printer PARtner's main objective is to assist in teaching students and bystanders of the Albertsons Library how to utilize its printers. This process is notorious for being challenging for students as instructions...

Ridge City: 2D Game

“Ridge City” was a Flash game that I had created during my first semester at Boise State University. The game acted as an introduction to a larger project that...


When looking past freelance and school projects, I have been able to take part in a variety of other endeavors that have benefited me as a growing professional. Some of these endeavors involve working on projects that included fellow undergraduates and professors within the GIMM department. I have also dedicated some of my free time to growing my skills in UX design and general digital illustration. Below I have listed a few projects I have recently been involved with, but more projects are currently in progress and will include in my portfolio soon.

"Life After GIMM: Jumping into the Tech Industry Post-College" - Published by php[architect]

Over Spring 2023, I was able to publish an article with php[architect]. My article is titled: "Life After GIMM: Jumping into the Tech Industry Post-College." My writing focuses on how Games, Interactive Media, and Mobile, otherwise known as GIMM...

Podcast Guest on The PHP Roundtable

In Feb. 2023, I graciously was invited to be a guest on a podcast called; "The PHP Roundtable." On this episode of the podcast, I attended a panel of eight other guests as we discussed the structures of learning within the tech industry from formal and structured programs to self-taught learning. I was able to be...

Blender-Cade - Blender 3D Model

With this 3D model, my main focus was on lighting, basic texturing, and creating an isometric angle which I had never done before. Sometimes Blender feels like game that you can just get lost in for hours on end. The Steam version of Blender should really have achievements like imagine how fun and how much you...

Juggernog”aholic” - Blender 3D Model

With this 3D model, my main focus was on lighting and camera angles. It’s crazy the results that Blender can give you. I also had never worked with glass textures and liquid properties in Blender, so that was worth learning. Overall, I had a lot of fun on this project and plan to make more of the perk bottles...